
v2.4 [Jul 25, 2015]
May include unspecified updates, enhancements, or bug fixes.
v2.3 [Mar 6, 2015]
- Improved interface.
- Improved Material Editor Window.
- Improved Lighting process.
v2.0 [Oct 12, 2014]
- An innovative, Unbiased Progressive Rendering Mode (UPRM) which allows you to render a preview in some seconds and then in iterative steps, a great image in minutes. You can then stop the rendering when the quality suits you for the purpose – a bright and smart way of rendering!
- A completely new way of mapping a HDR Environment Map, which makes you feel like you are inside the scene. It matches your scene not only with Rotation, but also with Pan/Move.
- Capability to load HDR/EXR images in Effects Studio (PRO Version only).
- Capability to scale HDR maps (PRO Version only). An excellent way to make truly realistic renderings by matching scale of objects with the environment.
- Lights now have Temperature in Kelvins. You can mix different temperature lights in a scene, giving a touch of authenticity and realism.
- Added Shadow Catcher material, which can fine-tune a shadow in a given scene at unprecedented realistic levels.
- AddedFaces Rotation Tool. Previously, Brighter3D attempted to automatically fix wrongly oriented faces in Sketchup – an widespread known problem in Sketchup in conjunction with rendering programs. Now this tool is doing its job on a user voluntary command, giving full control to the final result in an efficient way.
- Full direct animation from Sketchup Tabs, with Parametric Animation.
Supports: Keyframe Animation, and any other animation plugin that can export to Tabs)
- Tweaks in the user interface graphics and experience.
Create a floor plan for your home and start adding walls and textures