
v0.0
- Earthquakes
- Epidemics
- Handyman priorities
- Rats
- Graphs
- Visual effects on patients with serious radiation and jellyitis.
- Fullscreen animations such as the level screen and winning letter.Known Issues
- If the X-Ray Viewer is inaccessible in the Operating Theatre no image will be shown on it.
- If the user exits the game via "the cross" when in windowed mode settings are not saved.
- Radiators and other "edge tile" objects occupy a whole tile instead of just one edge of the tile.Gameplay
- Added: A host of awards given at year end.
- Added: A new mode: Free Build Mode. In this mode you don't have to worry about money. All custom maps can be played in this mode.
- Added: Patient animations such as yawning and checking watch when waiting.
- Change: The queue size for a room can be set to 0 to prevent patients from going there.
- Change: Patients now spend some more time in the ward.
- Fix: Crash when removing a room that has humanoids on their way to it.
- Fix: Patients sitting down, but about to get a soda got ordered to sit down again.
- Fix: A crash could occur if a new room was accepted when there were multiple types of objects left to place.
- Fix: Emergencies with diseases not available on a level no longer happen.
- Fix: The VIP no longer makes staff be called to the rooms he visits.
- Fix: With multiple reception desks new patients now find their way to the reception with the least queue size.
- Fix: The wrong amount of money was returned when selling a room.
- Fix: Aliens could not be cured on the last two levels.
- Fix: The transparent walls setting made new rooms remove outer walls.
- Fix: Sometimes patients who had left the hospital could still wait for a new room, making said room impossible to build.
- Fix: A crash when the staff member left a room before the patient.
- Fix: Build cost of objects were not always correct.User Interface
- Added: The save and load dialogs can now sort both ascending and descending and are a little more spacy.
- Added: More messages in the progress report dialog.
- Added: More advice in different situations from the adviser.
- Added: Adviser messages now has priorities, making more important messages appear faster.
- Change: When the mouse cursor leaves the game window it will stop scrolling the in-game world.
- Change: The message when a crash occurs is now a little more informative, and humanoids no longer get stuck as easily.
- Fix: The staff management window is now updated when staff is hired or fired from outside the window itself.
- Fix: If the desired language cannot be loaded on startup the game now reverts to English instead of crashing.
- Fix: The game could not autosave if the save or load dialog was open.
- The auto-scroll setting is now saved between sessions.
- The adviser can now be turned off from the top menu.
- The game uses a new icon.Map Editor
- Fix: The game no longer crash just because the map builder has not added any access roads from the edge of the map.