
v0.2 [Jul 1, 2018]
Artefacts from acquirement now leave a note in morgues.
Scarf of harm is fixed.
Foxfire will no longer attack out of LoS.
Stacking from empty Nemelex decks is no longer possible.
Wizlab entry now generates a milestone / note again.
Fix a bug where cloud generators triggered on load when no time had passed, leading to a different cloud arrangement from saving + reloading.
Seeded play fixes for seed instability in a few cases, as well as crashes related to seed stability and pregeneration code.
Several speedups for dungeon rendering, especially in zigs.
Sprint 3 cloud generators have been retuned.
Improvements to the behavior of restart_after_save (on by default since 0.25.0).
Using [] in map view from stairs to view other levels now correctly finds the matching stairs.
Crashes to do with annotation, off-level map view, and custom flashes have been fixed.
It is no longer possible for a bug to cause the player to drown or fall into lava, emergency flight will be activated instead.
Hunt deadly magic in Divinity - Original Sin Enhanced Edition