
v4.0
4.01
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* New Feature - Save PDFs of info charts from the Mac app 'File' menu.
* Improved Feature - Load any valid file type from the app 'File' menu.
4.0
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* New Feature - MacOS code completely rewritten for future updates and speed.
* New Feature - Preferred settings (eg camera, LUT type) can be set as default (File->Make Current Settings Default) for startup and when starting a new LUT.
* Feature Change - Improved design of chart printouts / pdfs.
* New Feature - Additional cameras; Sony, Panasonic, DJI, Nikon.
* New Feature - Sony Venice-tuned S-Gamut3 and S-Gamut3.cine using primaries calculated from Sony's IDTs (these shouldn't be camera-specific, the S-Gamut primaries should be set in stone, but Sony definitely offers different ones for the Venice).
* New Feature - Added Nikon N-Log gamma curve.
* New Feature - Fixed point precision setting within settings, so that LUT files can be more precise than the default six or eight decimal places. Good for scene linear output LUTs.
* New Feature - Added Sony s709 colourspace, estimated using Venice ACES primaries to reduce green on FS7 / FX9. TBD if this is the right approach.
* Feature Change - Improved Arri LogC high ISO highlight response.
* Feature Change - Added 33x LUT option to SmallHD, confirmed SmallHD preset over HDMI and SDI using FX9 and a6500 with latest PageOS4.
* New Feature - DJI DLog and DGamut (Zenmuse X5 and X7 version).
* New Feature - DJI DLog-M based upon test images taken by Mark Walter with a Mavic 2.
* New Feature - 'SDR Saturation' improves HLG compatibility on SDR displays by increasing saturation as per the BT.2390 spec. Available with all HDR options.
* Bugfix - Fixed Lumetri / Speedgrade cube linear and conventional gamma settings.
* Bugfix - Fixed custom input scaling bug.
* Bugfix - Black Gamma was not available for 1D LUTs.
* Bugfix - Custom input scaling does not appear or be applied unless explicitly checked. Could cause unexpected results with DaVinci and Adobe cubes if not needed.
* Bugfix - Correct output of 'LUT_1D_INPUT_RANGE' or 'LUT_3D_INPUT_RANGE' in Resolve-style cube files with input scaling.