
v1.17.5.1 [Mar 9, 2009]
- Added DesertWalk map.
- Added Rustle of Sands map.
- The game now shows a correct error message for unsupported monitor resolutions.
- Fixed a rare bug that caused a crash on a double click in the beginning of a network game.
Added crash protection for item actions.
- Fixed crashing when trying to connect to a modded game.
- Reduced decrease of projectile's armor-piercing capability on ricocheting at angles smaller than 45 degrees.
- Fixed projectile dispersion of long-barrelled guns like D25 and D10S (dispersion at 110m was equal to that at 130m).
- Soviet stormtrooper has now expert level in machine gun command.
- Increased Sturmtiger accuracy at 100-140m, slightly increased blast wave.
- Fixed "zombie" tankmen that survived vehicle fires.
- Removed Flakpanzer I timers in the No Refund mode.
- Fixed Elefant armour (could be pierced at 168mm).
- Slightly increased T29 barrel angle.
- Increased speed of PzKpfw III (30), PzKpfw IV (27-28).
- Fixed PzKpfw IV E damage.
- Reduced maximum allowed units per maps Village (4x4), Tramway depot (2x2), Kanawa mine (2x2).
- Fixed antitank grenades: now they don't pierce turrets and engines or tear off turrets, their raduis of infantry damage increased.
- Added score for tanks hit in turrets when ammo rack explodes.
- Slightly increased accuracy of rifles and submachine guns at 10-20m
- Increased time to raise the Victory Flag from 5 to 7 minutes.
- Increased heavy tank prices in the Frontline mode.
- Tankmen now appear without an initial timer (for better spawn spot location).
- Fixed remote mining and fieldworks.
- Now only units carrying mines/fieldworks will run to mine/fortify.
- Fixed a bug that could crash the game after barrel manipulation.
- Fixed game crashing on launching the multiplayer mode with incorrect firewall settings.
- Fixed possible game crashing on issuing melee orders.
- Now if a vehicle runs over a friendly soldier, it won't smash the crate he's carrying.
- Improved networking code for better NAT support.
- Fixed Jagdpanzer IV, Pz IV E schemes.
- Now low-profile guns can be used with breastworks.
- Fixed certain map bugs (weapon, lanscape).
- Now Land Mattress won't fire by default.
- Removed the "Turret destroyed" message for self-propelled vehicles.
- Cars now carry repair kits.
- Increased acceleration time of car and armoured vehicles.
- Reduced the maximum turning speed of cars and armoured vehicles.
- Added T-60, T29 tanks.
- Added scores for burnt units.
- Increased fire resistance of medium and heavy tanks.
- Reduced tank fuel consumption.
- Increased Sturmtiger projectile impulse (for light, medium and heavy vehicles).
- Reduced scout speed.
- Added a separate outfront_mp.exe for multiplayer.
- Added friends/blacklist interface.
- Optimized vehicle routes in multiplayer.
- Fixed reinforcements in the Frontline mode.
- Fixed player statuses in chat.
- Changed battle score calculation.
- Changed AT mine settings.
- Added .png screenshots capturing feature.
- Improved single-player missions