
v4.7 [Apr 2, 2015]
New Content:
- The Falcon and the Unicorn DLC content.
- 7 new quests.
- New exclusive dungeons.
- Fort Laegaire.
- Summer Palace.
- New enemies from the Haven faction.
- New monster spells/abilities.
- Sun Ray - Deals Light Magic damages to all party members.
- Martyr - Passive Ability. When this monster dies, all other monsters on the same tile get the "Hour of Justice" buff.
- Celestial Armor - Adds the "Celestial Armor" buff to a single monster on the same tile. Prevents damages that would be dealt to the monster.
- Hour of Justice - Adds the "Hour of Justice" buff to a single monster on the same tile. Increases target monster's Melee and Ranged Damage Values, Magic Power and Attack Values.
- Mass Heal - Heals all monsters on the same tile.
- Pacification - Apply “Sleeping” condition to the targeted character.
- Piercing Strike - Every successful strike has a chance to ignore a part of the targeted character’s armor value. Always applied with a critical strike.
- Unstoppable Strike - Melee block attempts will always fail and the block chance value is reduced.
New features and improvements:
- “Fast travel” system with the Obelisks. Once activated, you can enter the name of another activated Obelisk, and the party will be teleported to that corresponding Obelisk.
- Map notes are now also visible on the World map
- Spirit Beacon spell can now be used only on the Outdoor areas and in the Cities. It can’t be casted during a combat or in dungeons anymore.
- New Visual and Sound FX for Spirit Beacon spell.
- Faceless creature can now cast “Dark Nova” spell.
- Repair/Identify screen and process optimizations.
- Name of the current level/region on the top of the Area Map.
- New Two-handed weapons variations
- New Warfare Ability: Furious Blow – You perform a melee attack with a percentage of additional damages per mana point consumed.
- Save system – close the save window after successfully saving a game and print game message “Game Saved”
Bug fixes:
- The UI of the tooltip of Spirit Beacon spell is improper.
- Monster (Elite) Faceless is invisible and the combat turn gets freeze when it spawns in Ker Thal.
- Get guidance service from Madame Cassandra won't consume any gold.
- The two NPCs in Tomb of Thousand Terror (level 5) are not available when the party first gets into the house.
- Party can exit Tomb of Thousand Terrors without triggering the dialog with Eruina.
- In the Limbo Dungeon, the token "The Other Eye of Goros" won't be removed after using it.
- Monsters which can apply the condition - Sleep is not available.
- Nothing happens when interacting with Fountains and Statues the next daytime if the daytime comes in another map.
- Certain quest tokens which can be purchased for the second time shouldn't reappear.
- Party cannot get the quest reward when the inventory is full.
- The NPCs using the models Black Guard and Black Guard Captain are invisible in Karthal.
- The required cost for travel and coach shown in NPCs' dialog is improper.
- "Identify All Items" doesn't work if the number of the items is less than the number which identified for the first time.
- The tooltip of the slot to equip main hand weapon is improper.
- The window for purchase spells is disordered after reordering the characters' portrait.
- The spell “Spirit Beacon” can be cast in Karthal under Siege and cause blocker.
- The quest "The Secret of the Obelisks" cannot be completed, for the quest cannot be updated when visiting the 2nd obelisk.
- The special effect of equipment named "Provocation" is not functional.
- The options in NPC's dialog are still clickable, after the Repair / Identify Items interface is opened.
- The symbol of Spirit Beacon on mini map will vanish after changing maps, or performing save & load.
- The NPC Yeshtar in the Tomb of Thousand Terrors (level 5) (9,11) cannot give the quest Memory Lane to the party.
- The Expert & Master Tier bonus effect of the skill "Arcane Discipline" is improper.
- The game freezes after entering certain dungeons which have a conversation at the entrance.
- The cutscene won't play after killing Markus Wolf in Vigil 1.
- The ongoing quest "Peninsula Incognita" cannot be completed.
- Game freezes when characters cast the Warfare abilities without equipping melee weapons.
- The bark to remind the nearby secret shouldn't trigger again if the secret was already opened.
- The SFX of identifying will be out of frame, when the party has more than 1 page unidentified items.
- The last day(Ylda) of every month in Calendar is debug info.
- The outline of secret of Perception still remains after solving the secret.
- The HUD is improper under 1920*1080 resolutions.
- The tooltip of spell: Liquid Membrane cannot match its actual effect.
- Windsword's promotion ability "Perfect Strike" is not functional.
- The hireling Zhin won't increase the amount of Gold the party found and inconsistent with the description in the tooltip.
STORY OF SEASONS: Friends of Mineral Town for windows from Marvelous Inc.