
v1.0 [Mar 9, 2015]
Reduced micro-stuttering when no V-Sync is being used.
Improved performance and framerate stability on most systems.
Fixed non-working gameplay damage on the dedicated server.
Server no longer crashes when the event ends while a client is in the pause menu.
Visual damage is now more intense and panels get detached easier.
AI now resets when its stuck on its side for prolonged periods.
Improved vehicle materials.
Tweaked camera shake.