
v1.4 [May 30, 2017]
Updated for the latest version of macOS
Support for very long save file names
Better support for endgame sequence
Fixed issues with dragging items and windows
More render objects
Corrected a few usability bugs
v1.2 [May 10, 2013]
- Fixed a bug causing a crash when you drag inventory items
- You won't twitch anymore when entering cheat codes
- The "~" and "ESC" key will now toggle between the game world and inventory windows
- Fixed an issue where the time didn't display right when loading a saved game
- Dragging inventory items will pause the game
- Disabled the save anywhere cheat on "The Labyrinth" and "OK, Who Else Wants Some" levels
- The Ornate Glass Vial will now display a message when double clicked
- Floor and ceiling textures are at the proper orientation
- When you launch the game, the first save slot will be auto-highlighted. Press "Return" on the keyboard to load it up, just like the original
- Fixed a weird bug on "The Labyrinth"
- Items can be dragged to specific places in containers
- Fixed the title banner in all alert boxes
- Changed the dialog fonts
- The keyboard controls now obey the system keyboard (this is for anyone who doesn't use a US QWERTY keyboard)
- When talking to the dead, it behaves like how the original game is throughout to behave.
- The sleeping god stirs.