
v2.2
Fewer more versitile nodes. Many node types have been combined into more capable ones. This will let you do more with fewer nodes and make it easier to try new things and play around with the software without having to replace or add new nodes.
SVG export. Support for exporting both static vectors and animations to SVG format.
Change node apply-modes. Most of the nodes changing graphics (like changing color or transformation) now have built in support to toggle between applying their change to the group, each individual element in the group, or a selected subset of elements in the group. This replaces many array operation nodes and removes the need for a lot of splitting and combining you had to do in Patternodes 1.
More powerful nodes. More or less every node, for creating shapes, transforming or repeating elements have had little additions and improvements to enable new uses and improve existing functionality.
Improved usability. Many improvements to make the basic tasks of editing values and working with nodes and connections smoother and quicker.
New artboard node with layers. The old document and output nodes have been combined into a single Artboard output node with multiple output layers along with artboard size and settings.
Language and naming changes. Many concepts have been renamed to be more in line with industry standards and/or common language to make them easier to understand. For example, the old Transform nodes are now called Change nodes and the old Array Elements are now simply called Groups.
Improved animation exports. Support for exporting longer animations at higher resolutions in more formats and at higher quality.
Dynamic elements mode in repeaters. Letting you base element properties on random or index-based values when generating a repeater pattern.