
v2.1
- Create "prepared" encounters for later use, and then run them any number of times with the click of a button.Drop-in groups
- Create pre-made groups and use them in any encounter. They can be dragged and dropped into any encounter on the fly.Tokens
- Set the color and marker text for each participant in the encounter, so you can quickly find them on the map.
- Import custom imagery to use in your tokens.Multiple game systems
- Supports a variety of RPGs through a plugin system that allows new systems to be added. Import characters from iPlay4e or DDI
- Link your characters or monsters to iPlay4e, or load a DDI character builder or monster builder file to quickly setup your character.
- Data can be reloaded at any time if updates are made on iPlay4e or DDI.Flexible condition tracking
- Supported game systems provide an array of pre-fab conditions that can be applied to participants or regions. You can also add custom conditions and keep them in a library for later use.Integrated mapping
- Each encounter can display a map that allows you to track positioning of participants, especially in relation to regions, so you can tell if someone is standing too close to a fire, or is subject to an aura or other environmental effect.
- Display a copy of the encounter map on an external display or a projection system.Statistics
- Keeps track of the length of the encounter, and allows you to see the longest, shortest, and average turn length.
Hunt deadly magic in Divinity - Original Sin Enhanced Edition