
v1.9 [Jun 9, 2010]
X implemented animation management
X new sprites : rotated sign, cloud block, sand block and slime block
X new enemy : spikeball ( graphics from yoshis_fan )
X new ice_kill, iceball, mushroom_blue sound ( from evans.jahja )
X furball, flyon, gee, krush, turtle and turtle boss moving state handling updated
X gee, krush, turtle and turtle boss movement handling updated
X implemented ability to reset the options
X implemented path rewind move type
X added metal spike and desert block static enemy to the editor
X added spanish translation ( thanks lightbuster )
X 3 level updates ( from sauer2 )
X updated level yuki2000 ( thanks konstantin )
X updated scaley ( from levelengine )
X added spikeball to world 3 and 4 ( from guest_xd )
X added editor mouse auto hide to the options
X spika and running shell both get hit on collision
X leaving level settings with a different music filename plays the new music
X entering level settings does not fade out the music anymore
X updated translations
X SHIFT + CTRL + A does now deselect everything
X shell does not die anymore if it hits a box from below
X fire resistant and ice resistance options added to static enemy
X updated mouse collision handling
X updated hud time calculation
X updated opengl version warning
X updated font
* fixed linked turtle shell does not handle collisions
* fixed path position can not be edited if it is a floating point value
* fixed massivetype change is set to not valid object types if multiple objects are selected
* updated french translation ( from thebosssdu68 and sst )
* fixed loading world with no waypoints crashes
* fixed active text box does not handle direction keys
* fixed crash when changing flyon, eato or thromp image directory
* fixed music is not looped in certain event situations
* fixed dying because of the fixed camera velocity in custom level mode results in a endless loop
* removed high frequency noise from death_box (thanks evans.jahja)
* fixed ghost maryo with ice power throws fireballs
* fixed world without objects can not be entered
* fixed changing flyon direction in the editor does not update velocity
* fixed shell y velocity was not reset when hitting a massive object on top/bottom
* fixed gee with no fly distance always flies
* fixed flyon can not get hit if frozen and gee only from top
* preload more images
* updated german translation
* updated french translation ( thanks sst )
* update string to float conversion function to work correctly
* fixed semi massive text box does not activate
* disabling the global effect clears the active particles
* use new boost filesystem path handling functions
* fixed lvl_4 camera limit ( thanks guest_xd )
* updated ghost window_1 settings ( thanks yoshis_fan )
* plugged rare memory leaks
* 2 small level updates
* some level fixes ( thanks guest_xd )
* many cleanups
* removed fuzzy and unused translation text