
v1.4 [May 15, 2015]
AI’s will play by player chosen constrained victory rules.
Players will now start with one ship on impossible difficulty.
Megabot strength has been increased.
Wonder Victory now requires 9 wonders.
AI will now attempt more missions per turn on Impossible difficulty .
AI will now use stealth more often.
The Negotiate button on the bridge view is now named “Negotiate”.
Fixed the damage meter in the Fleet Overview when ship need repair.
The How to Play screen now states that a population victory is but one way to win the game.
And other minor bug fixes.