
v4.0 [Mar 2, 2016]
• Bulletin board system to keep track of offered missions.
• Major overhaul of external view (enabled menus, target elements, external view in highways, and more).
• Orders for multiple selected ships in the Property Owned menu (replaces 'Broadcast' order).
• Trade Deals menu with profit estimates.
• Economy logging and statistics.
• Time acceleration using SETA.
• New mission to obtain player ship jump drive.
• New missions to hack stations and obtain rare or valuable items.
• You can now find and craft rare weapon modifications that increase your weapon's stats when installed.
• New in-game tutorials.
v3.5 [Mar 21, 2015]
- Improved extension handling so that loading order of mods now follows defined dependencies.
- Fixed several of the most common remaining causes of crashes.
- Fixed capital shield being unable to boost if they have no shields (fix in 3.51 did not work in all cases).
- Fixed broken buttons on player ship entry in encyclopedia.
- Fixed rounding error relating to upgrade counts.
- Fixed missing text truncation for objectives in Mission Manager.