v2.0 [Jul 11, 2011]
This version can approximate the color bleed effect of the TV display. Although this is an anti-aliasing method, the impact on drawing speed should be neglible on most display adapters since zx32 is using pixel-doubling in fullscreen mode anyway.
Note: It is highly recommended that you restart zx32 after turning color bleed on or off, in order to avoid blitter slowdowns.
As I'm currently playing with the Intel C/C++ compiler, I've used it to build this version. This isn't a permanent compiler switch but keep it mind and send me a report if you notice anything that worked in the previous version and is broken now.
The refresh rate option had to go but I guess no one will miss it. You can still use the dwDDrawFS registry value to set it manually. You can also enable color bleed without scanlines by setting bScanLines and bAntiAlias options to appropriate values but it is not recommended.