
AC3D is a very useful 3D modeling program with which you will be able to create complete objects and sceneries in three dimensions, in an easy, simple and efficient way. This amazing program will become an excellent utility when you have to develop your 3D projects, because it will allow you to create any image from scratch, or modify any model that you already have on your PC.
AC3D will let you create polygons with a minimal number of vertexes. This is possible thanks to its built-in fast OpenGL 3D renderer, which will let you develop a high quality project in a short time.
This useful program has an easy-to-use and intuitive interface. On the left side, you will find a complete control panel, where the main controls and draw modes are located. It also contains the surface-type controls, the palette of materials and the object name field.
But, undoubtedly, one of the main features of AC3D is its compatibility with other 3D modeling programs, like 3D Studio, Lightwave, POV-Ray or LDraw. In this way, you can import/export projects from and to those programs.
Definitely, if you want to create professional 3D projects, then I highly recommend you to try AC3D.
v7.5.2 [May 24, 2015]
added - Object->Fill Holes
added - Surface->Unify Normals
added - Collada export - now adjusts global vertex coords with object_centre and adds translation to object in scene
added - Collada export - transparency and shininess added to materials
added - STL files automatically reoriented on import and export (can switch off using a setting)
added - Edit->select-by-name now supports wildcards ? and *
added - right clicking on a hierarchy node (shown as ' ' or '-') unfolds all children groups.
added - hierarchy state of objects (hidden, locked, folded) is saved to .ac files (can be switched off with setting in File->Settings->files)
added - new 2D objects are oriented for the 2D view in which they are created
added - 2D objects made in the 3d window will now face the viewer
added - ac_set_search_texture_load_callback and ac_set_search_texture_save_callback to plugin interface
changed - changes in ac3dview.tcl - improves compatibility with some non-us locales
changed - removed spaces after commas from KML/Google-earth output.
fixed - help text for Vertex menu
fixed - Texture Coordinate Editor planal mapping (Front/Back/Left/Right/Top/Bottom)
fixed - compatibility with X-Plane plugin
Create a floor plan for your home and start adding walls and textures