
AC3D is a very useful 3D modeling program with which you will be able to create complete objects and sceneries in three dimensions, in an easy, simple and efficient way. This amazing program will become an excellent utility when you have to develop your 3D projects, because it will allow you to create any image from scratch, or modify any model that you already have on your PC.
AC3D will let you create polygons with a minimal number of vertexes. This is possible thanks to its built-in fast OpenGL 3D renderer, which will let you develop a high quality project in a short time.
This useful program has an easy-to-use and intuitive interface. On the left side, you will find a complete control panel, where the main controls and draw modes are located. It also contains the surface-type controls, the palette of materials and the object name field.
But, undoubtedly, one of the main features of AC3D is its compatibility with other 3D modeling programs, like 3D Studio, Lightwave, POV-Ray or LDraw. In this way, you can import/export projects from and to those programs.
Definitely, if you want to create professional 3D projects, then I highly recommend you to try AC3D.
v8.0.80 [Dec 24, 2016]
- Added - widget key binding for clipboard stuff for TCombobox and TSpinbox - fixes copy/paste prob on X-Plane plugin.
- Changed - Mac windows from floating to utility (raise works on those).
- Changed - Mac Hier window - Changed to document type (Bug in Tk where only doc windows work with winfo command and this is needed for mousewheel scrolling).
- Fixed - Mac key bindings for keys that were control shift (workaround Mac Tk bug).
- Added - selection changes via the hierarchy are now undoable.
- Fixed - Material data text was not being displayed.
- Added - Tools->Model-info reports the textures on each object (if textured).
- Changed - spacemouse settings to make them more consistent with newer 3DConnection driver release.
- Updated - obj import plugin (1.51) to handle negative vertex indices.
- Fixed - - Added check for material text widget present before setting text.
- Completed - Linux port of OpenGL stuff.
- Changed - Linux menu font changes with main UI font.
- Changed - Linux default directory for Tools->Create-2D/3D-text is now /usr/share/fonts/truetype.
- Added - command line option '-fullscreen'.
- Fixed - Linux scrollwheel was causing button events for buttons 4 and 5 - now ignored.
- Fixed (non-windows) control shift v for optimize/control v for paste (bug introduced with earlier keybinding changes for Mac).
- Updated - startup tip increments on each start of AC3D.
- Fixed - unsubdivide wasn't working on objects within a group.
- Added - workaround for a known bug in tck/tk where error pops up on empty string in spinbox widget (ttkentry).
- Fixed - Povray exporter 1.41 - camera position in spin mode now takes account of offset origin.
Create a floor plan for your home and start adding walls and textures