
The Battle for Wesnoth is a turn-based tactical strategy game with a high fantasy theme.
Build up a great army, gradually turning raw recruits into hardened veterans. In later games, recall your toughest warriors and form a deadly host against whom none can stand! Choose units from a large pool of specialists, and hand-pick a force with the right strengths to fight well on different terrains against all manner of opposition.
Main features:
- Build up a formidable fighting force, starting from a single leader and a small amount of gold.
- Over 200 unit types in six major factions, all with distinctive abilities, weapons and spells.
- Experienced units gain powerful new abilities as they advance.
- Several multi-player options available, including internet play.
- Scores of different custom-designed maps, and unlimited random maps.
- Hundreds of campaign scenarios available for download via a simple in-game procedure.
- Fog of war' feature available for a true test of generalship.
- Sophisticated mark-up language lets advanced users make their own maps, factions or campaigns.
- Excellent language support – 35 different languages currently available.
- Windows, Mac OS X, GNU/Linux, RISC OS, BeOS, Solaris, FreeBSD, OpenBSD, NetBSD, DragonFly BSD, AmigaOS4, OS/2 & eComStation compatible.
v1.1 [Nov 20, 2011]
- Campaigns:
- Heir to the Throne:
- Fixed bug #19531: scroll to reinforcement units in Blackwater Port.
- Under the Burning Suns:
- Made it so that all units are rehydrated quietly upon victory in scenario two.
- Language and i18n:
- Updated translations: Chinese (Simplified), Finnish, French, Galician, Irish, Italian, Korean, Latin, Old English, Portuguese (Brazil), Russian.
- Multiplayer:
- A New Land:
- Made it so that the "Elvish Shaman" option in the elvish unit selection menu gets translated. Fixes bug #19677.
- Whiteboard:
- Fixed bug #19613: Multiple attacks after planning attacks in whiteboard.
- Fixed bug #19619: In local games, units keep ghosted appearance during opponent's turn.
- Fixed bug #19618: Problems with ending turn with impossible moves.
- Fixed bug #19615: Can see part of opponents' planned moves in local multiplayer game.
- Miscellaneous and bug fixes:
- Fixed: Out-of-sync message in EI::16_Weldyn_under_Attack (bug #19735)