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BattleForge 1.2

Free BattleForge brings RTS and Card game genre into the multi-player realm
4.4 
Latest version:
2.0.1 See all
Developer:

BattleForge is a game that tries to bring several genres into one game. In a nutshell, BattleForge is a card-based Real-Time strategy game, with a special focus in online game-play. First of all, the storyline of the game starts really well. The players are Skylords, immortals that dwell in the "Forge", a floating fortress. You as an Immortal intervene in the world below to complete an objective. However, from here on, the storyline isn't very structured; you may loose track of what is going on. The focus of this game is online, so any mission you play in single-player has to be online. This is a card game, so you start with a basic deck, and during the missions you collect more cards. Obviously, the cards have different powers. The main innovative element of the game is the micro-transactions. You can trade, buy, or win cards from other players. You can alternatively buy cards online from the EA store. There are so many genres and elements stuck together in one game. Although the idea sounds good on paper, it doesn't feel that good in the game. This may be a good addition to any card-player fan, but others may want to steer clear of this one.


v1.2 [Feb 20, 2010]
eneral
Tomes
The duration of rented tomes has been doubled. It will now last for four weeks instead of only two.
Every player who unlocked the full game client will receive one tome for free every two weeks. These special tomes last two weeks. This way you will always have a tome available for competing with other players in the unique Tome PvP mode.
Play4Free
Some cards in the Play4Free-Starterdecks have been swapped. Due to card changes some cards could not be played properly. The following changes have been made:
Fire Bomb is replaced by Morklay Trap
Mutating Frenzy is replaced by Silverwind Lancers
Stone of Torment is replaced by Cannon Tower
Match Timer
A match timer has been added to the game. It is located left of the minimap. With this new timer you can always see how much time you have already spent in a match.
Map Editor
Added a button to the Height Tool to recalculate the Aviatic Height Field. This will set flying units to the correct height above ground level and will fix them flying too high or low not following the ground silhouette. Use this button every time you change ground levels, and don't forget to save the map afterwards!
Cards
Backlash
Power costs decreased from 150 to 130. Single target damage increased from 25% to 50%
Stormsinger
Power sosts decreased from 75 to 60.
Mind Control
Power costs decreased from 350 to 300
Shadow Insect
This unit is now immune to pushback
Lost Wanderer
Power costs decreased from 100 to 80
Skycatcher
Active Special costs decreased from 100/100/100/80 to 80/80/80/70
Bugfixes
Cards
Abomination: Both affinities now have the same life point values.
Sunken Temple: Both affinities now spawn creepers with the same strength.
Girl Power: Energy costs and orb requirements are now the same for both affinities.
Razorleaf Promo: Damage values decreased to match the values of the normal Razorleaf.
Gameplay
Fixed a bug that caused the health bar to be misleading if single squad units died while still being affected by the summoning sickness.
There will be no lag or notification sound when receiving an ingame mail while being in a match anymore.
Shipped User Generated Maps
All User Generated maps shipped with the game (e.g. the winner maps of the last PvP map contest) got their Aviatic Height Maps fixed.
PvP map "Tairayver" made by community member Kaldra got a little more polishing done by him.

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