
CopperCube will let you create interactive 3D scenes and games.
The program has an editor that allows to use some pre-designed backgrounds, add 3D objects and use textures. It is possible to import elements created with other programs. CopperCube can add effects to an item, by changing the collision settings and materials.
Using CopperCube, you can create geometric items, and add them to your scene, create point lights, create cameras, a billboard, a sky box, a hot spot and even a 3D sound. Any of the items can be modified later. You can use the lightning that you want, choosing a mode from the list.
The program allows to save your created scene as a CopperCube document. This option will save a file that you can load using this program. You will be able to modify this file as many times as you want.
When you are satisfied with the scene, you can publish your work as a Flash Application (.SWF), as a Windows Applcation (.EXE), a WebGL scene (.HTML). It is also possible to export the new scenes to be used by other programs, as Irrlicht Scene, COLLADA or Maya.
Every scene created with the demo version will include a watermark. This version will work just for fourteen days.
v4.0.5 [Jan 26, 2013]
The game AI has been enhanced:
- It is now possible to specify the amount of milliseconds the AI should take
to wait between random patrol points or path points. Use the new property
'PatrolWaitTimeMs' for this.
- There is now a new mode 'Follow path' for the AI to specify a walking path the
AI should try to follow, instead of only randomly patrolling.
- The AI is now a bit more intelligent: It notices more quickly now if an object
blocks its way and stops moving then.
- The 'follow path' behavior now has the option to execute an action once the path
following has finished (or if looped, once per loop).
- Fonts in WebGL appeared blurry on some systems. This is no longer the case.
- The new WebGL loading flag (starting scene only when all textures loaded) now also waits with
music and 2D overlays until the textures are loaded.
- Fixed a bug causing the 'reload scene' action not to work on the Android targets under special circumstances
- Fixed a bug causing the 'Quit' action not to work on some Android devices
- Fixed a bug causing complex operations with variables on Android not to work sometimes
- Fixed a bug causing texture changes not to work sometimes on animated meshes in WebGL
- Fixed a problem on the android target where values without decimals were printed to overlay 2d texts with
decimals.
- Fixed a problem causing clipped text on some android systems.
Create a floor plan for your home and start adding walls and textures