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DAZ Studio 4.5

Free Creates 3D animations that can be added to movies or games
4.2 
Latest version:
4.15.0.2 See all
Developer:

Provides features meant to create 3D entities and animations. Uses a GPU accelerated real-time rendering to produce photo-realistic results. Handy for game creators, or for movie makers that want to add special effects to the movie. It can communicate and integrate with Maya.

DAZ Studio is a feature rich 3D figure customization, posing, and animation tool that enables anyone to create stunning digital illustrations and animations. DAZ Studio is the perfect tool to design unique digital art and animations using virtual people, animals, props, vehicles, accessories, environments and more. Simply select your subject and/or setting, arrange accessories, setup lighting, and begin creating beautiful artwork.


v4.5 [May 16, 2012]
DAZ Scene Object Notation (DSON) File Format
The DSON file format is a lightweight format that facilitates the efficient sharing of scenes and their assets
Scene File Sharing
The new DSON file format in DAZ Studio 4.5 enables the legal sharing of scenes by providing an asset referencing scheme rather than providing the actual elements of a scene.
Selective Scene Saving
DAZ Studio 4.5 now allows you to select ONLY those assets within your scene that you want to save. This may be a subset of your scene assets that you wish to merge with another scene at a later time, or your figure's entire ensemble - with or without hair and accessories - saved as an outfit to be loaded later from a single file in your library. Selectively saving ONLY those items that you select allows you do this and more.
Updated 3Delight Render Engine
The 3Delight render engine included with DAZ Studio 4.5 has been updated to version 10.0.50 which includes numerous bug fixes and feature enhancements over the previous version.
FBX Import
FBX files generated by DAZ Studio 4.5 can now be re-imported in FBX format, allowing you to export a figure to certain 3rd party applications for texturing or animation purposes and then import that figure back into DAZ Studio.
Instancing
DAZ Studio 4.5 now includes the ability to create multiple instances of a specific model in a scene. Changes such as morphs or materials are automatically propagated to all instances of that model within the scene.
Geometry Shells
DAZ Studio 4.5 introduces the ability to create a “Geometry Shell” for specific models or figures in your scene. These shells can be controlled and manipulated separately from the original object in the scene, each with their own materials and transforms, without the extra “weight” of additional rigging and morphs of the original model.
Group Nodes
DAZ Studio 4.5 lets you create hierarchical group nodes which allow you to control many objects as a single group, or 3D layer, saving you time and giving you the ability to manipulate multiple objects in your scene quickly and efficiently.

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