
The game takes place in a post-apocalyptic wasteland located around the American Grand Canyon. Fallen Earth's gameplay features FPS/RPG hybridization, first-person/third person views, hundreds of items including improvised equipment and weapons, a variety of functional vehicles, a real-time, in-depth crafting system (which includes vehicles), various skills and abilities, factions and tactical PvP, all existing within 1000 square kilometers of usable terrain based on real-world topographical maps of the area.
v1.9 [Jul 30, 2011]
- Adjusted description of unused dye items (Brown Dye, etc) to reflect their current state. These items now count as Weak Botanic Chemicals.
- The new Volatile weapons now have Attack Skill values.
- Suck It Up has had its cooldown reduced to .5 seconds.
- Alpha County armor recipes no longer instantly complete after a relog.