
FSDreamTeam GSX is a program that simulates several airport operations performed on the ground. It enables you to simulate the marshalling, catering, boarding and deboarding of passengers and baggage's, stairs, and the refueling airport vehicles. It supports all default FSX airplanes and other popular types of airplanes.
v2.0 [Jun 6, 2017]
- Full 64 Bit compatibility with Prepar3D V4.
- All vehicles has been updated to support Dynamic Lighting in P3D V4.
- Support for native Add-on distribution method in P3D V3 and V4.
- Single installation folder in all supported sim.
- Live Update system completely rewritten, based on Amazon Web Services.
- Scenery Editor: Ability to place a Marshaller or Visual Docking System on any airport.
- Scenery Editor: F2/F3 used to change the Parking system in the editor.
- Scenery Editor: Ability to set the parking size and position visually with F5/F6
- Scenery Editor: Ability to set the Marshaller/Docking stopping position with 0/9
- Scenery Editor: F7/F8 now snaps to the parking heading, at 45 deg. angles.
- Airplane Editor: A "Preferred Exit" can be specified.
- Fix script error when disabling GSX.
- Fix a script error when using airplanes with no doors.
- Fix a problem when Restarting Couatl didn't always work.
- Fix a problem with Boarding/Deboarding times always constant in some planes.
- Fix a problem with the Scenery Editor not always display the "Apply" button correctly.
- Fix script errors when fast switching to a new parking in the Scenery Editor.
- Fix the "this tasklet is taking too much time to execute" script error.
- Fix the extemporary "SODE connection lost" messages.