
Mass Effect 3 plunges you into an all-out galactic war to take Earth back from a nearly unstoppable foe – and how you fight that war is entirely up to you. Groundbreaking interactive storytelling drives the heart-pounding action in which each decision you make could have devastating and deadly consequences. You are Commander Shepard, the only one who can save Earth from annihilation.
v1.0 [Mar 2, 2012]
- The player will no longer become stuck in the Feros elevator
- Quickslot abilities are now disabled in elevators
- The pixilated bloom and DoF on Radeon x1650 and x1950 cards has been addressed
- GPF crashes when playing Quasar have been addressed
- The player's weapon will not auto fire if the fire button is released as an active loading screen appears
- Low LOD on Garrus' face has been addressed
- Reconfiguring the PRIMARY INTERACT key (Default set to E) to any other key will no longer make the ENTER key interact TWICE when used.
- Player will not become stuck in his action station in elevators (primarily occurred in the Peak 15 elevators)
Occasional crash when encountering Rachni on UNC_73 has been addressed
- Using the enter key to add and remove talent points will function properly
- GUI: Pressing U when first getting control of Shepard and then pressing ESC to close it will not cause the player to lose all input functionality
- Romance confrontation conversation will fire after 3rd planet complete
- The player will no longer become stuck when using the Enter key rather than the primary interact key to initiate conversation with certain followers on the Normandy
- Audio skipping during conversations has been addressed
- Addressed cases where Realtec HD audio users were experiencing issues with cut off / crackling audio
- The issue regarding dynamic character shadows appearing grainy has been resolved.
- Nihilus and all Turians are no longer missing their face markings
- The issue of Garrus having no lighting on his face until a save is loaded has been addressed
- The game will now create save files when "My Documents" is set to the root of a drive
- added some infrastructure support for additional downloadable content
- updated the image of the Batarian race in the codex
- fixed an issue where the center channel for hardware audio wouldn't play correctly sometimes
- fixed an issue where the hardware mouse pointer would disappear when first selected
- fixed an issue where Shepard did not auto-crouch when entering cover in some places
- fixed a tool-tip indicating a game restart is needed before enabling hardware or software audio if the option was changed
- fixed an issue where ambient conversation would not be heard from rear speakers sometimes
- fixed a text string to make it clearer on how to exit a vehicle
- fixed a text string so the tool top for dragging the map is clearer in French languages builds
- fixed a crash running on certain multi-core AMD systems
- fixed an issue where video RAM was not being reported properly on certain cards
STORY OF SEASONS: Friends of Mineral Town for windows from Marvelous Inc.