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Maya 2023.2

Free Professional 3D modelling and animation creator for PC
4 
Latest version:
2024.1 See all
Developer:

Create animations, environments, motion graphics, characters and more. Useful for making games, movies, graphic designs and virtual reality applications.

Autodesk Maya is a powerful application developed to help professionals create unique and complex 3D modeling and animations by using innovative tools and effects. Either you're designing aliens, war scenes, or mesmerizing landscapes, you'll find all the tools you need in Autodesk Maya.

Its installation process is easy to complete but it does last several minutes. Once it's done, you are welcomed by a modern UI, with a black background theme, along with numerous buttons and toolbars. For novice users, the interface may seem overcrowded and will require a deep learning curve. This is why the program includes manuals and tutorials.

The amount of embedded features is huge and only some of them will be mentioned. Autodesk Maya can be used to create vector graphics and photo-realistic images. Individuals can use Arnold RenderView to visualize scene changes in real time, including lighting, camera, and materials. Also, you'll find a powerful color management tool that has an efficient library capable of executing fast and consistent Boolean operations on polygon geometry. Furthermore, it has extensive 3D modeling options, provides support for OpenSubdiv, and can sculpt and shape models more artistically and intuitively.

All in all, Autodesk Maya is a comprehensive program that embeds multiple tools for creating 3D animations and environments. However, its price is quite expensive, and it requires serious CAD knowledge in order to use its features. Also, its organic modeling is not good enough and can be quite difficult to use.


v2023.2 [Sep 23, 2022]
Fixed Issues:
Animation:
- Bend deformer deletion also deletes transform MAYA-122289.
- Parts of the playblast audio are lost when the audio frame range is adjusted in Time Editor MAYA-122011.
- Copy Skin Weights broken when more than one mesh used as source MAYA-121912.
- Timeslider Bookmark does not auto-load MAYA-121885.
- Audio plays twice in Camera Sequencer playblast MAYA-121376.
- Crash in rigs using xformMatrix plug on transforms MAYA-121351.
- Crash rotating the controllers on a splineIK rig MAYA-120820.
- Keying a large number of attributes in animation layers is extremely slow MAYA-120756.
- Merging animation layers breaks texture display with UV tiling MAYA-121788.
- HIK rig in Parallel Evaluation mode crashes on load MAYA-121763.
Foundation:
- Shelf icon label cannot be saved MAYA-122726.
- Crash when switching workspace MAYA-122710.
- Export selected also exports referenced editsMA files MAYA-122574.
- Graph Editor : Cannot copy/paste keys if the script editor window is underneath MAYA-122546.
- Graph Editor : Pressing "F" to frame keys brings the Hypershade to the foreground MAYA-122545.
- Error when querying attributes on uvPin node through API MAYA-122114.
- Crash opening Alias wire model MAYA-121995.
- Vanishing surfaces when WIRE import using Aruba tessellation and stitching MAYA-121990.
- Show/hide commands can modify locked/connected visibility attributes MAYA-121918.
- Slow save performance with mayaAscii files when using long string attributes with new lines MAYA-121861.
- Crash when python sequence object is passed to objectType command MAYA-121833.
- Plugin compiled with "-ffast-math" causes Maya to crash for certain operations MAYA-121390.
Modeling:
- F To frame components In Isolated View will frame entire mesh MAYA-122794.
- Snapping : Incorrect component snapping MAYA-122690.
- When referencing a skin mesh with history, "Non-Deformer History" will break the skin's weight MAYA-122285.
- Cache: Moving faces and edges are slower than vertices after Remesh MAYA-121902.
- Multi-Cut tool not working after starting Maya in DirectX 11 mode MAYA-121671.
- Removing locked components from a mesh is slow MAYA-121594.
- Viewcube disappears clicking multi-cut tool in Modeling toolkit MAYA-120806.
- Bool : Large list of inputs will offset the Bool Stack options menu for operation and display type MAYA-120703.
Security:
- Performance regression when running a mel script MAYA-122718.
UI:
- Zoom with alt mouse scroll wheel not working MAYA-122766.
- Copy > Paste with MMB causes double paste in Script editor MAYA-122248.
USD:
- MaterialX/USD : V2 lighting should support ambient lights MAYA-121806.
- Selection changes trigger instance matrix updates, and that is slow MAYA-121303.
- Some Skinning becomes broken after USD Export and Import MAYA-114992.
- Outliner : When parenting an item to an unloaded group, the hierarchy cannot be collapsed MAYA-114589.
- Load with descendants collapses expanded sibling hierarchies MAYA-114346.
- When parenting a prim to a collapsed group, it auto-expands the group MAYA-114344.
- USD : Animation performance very slow on certain assets - USD reports animated mesh topology MAYA-113944.
- USD : Exporting the attached maya file using USD takes extremely long MAYA-107839.
Viewport:
- Toggling off Hold-Outs in the Show menu shows incorrect material color MAYA-122430.
- Image planes cannot be selected in some cases MAYA-122337.
- MPxGeometryOverride selection bug when vertices drawn through MUIDrawManager::lineStrip MAYA-122238.
- VP2 : MPxContext::drawFeedback not being cleared when camera is moved MAYA-122211.
- Selection priority of joints and selection handles is the same in VP2 MAYA-122026.
- VP2 : Normals Display Scale does not work on NURBS surfaces MAYA-121996.
- OGS detecting wrong GPU memory limit on certain Intel GPU systems (1024) MAYA-121954.
- Standard Surface displays black if UDIM file texture is connected to multiple channels MAYA-121845.
- Cannot select face with default material option enabled MAYA-121751.
- Reparenting can break material bindings in the Viewport MAYA-121697.
- Provide feedback when setting uvTilingMode=3 to load tile texture MAYA-121548.

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