Visual Studio Tools for Unity allows you to use the code editing, debugging and productivity features of Visual Studio to create editor and game scripts for your Unity project using C#. Also, you can debug scripts using Visual Studio's powerful debugging capabilities.
v2.1 [Sep 9, 2015]
- Support for Unity 5.2
- Display menu items on Unity versions before 4.2.
- Do not show an error message if Visual Studio locks XML intellisense files.
- Handle "When Changed" condition breakpoints with a condition not returning booleans.
- Fix references to UnityEngine and UnityEditor assemblies for Windows Store apps.
- Fix error when stepping: Unable to step, general exception.
- Fix hit count breakpoints on VS 2015.