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MUSHclient 4.7

Free The MUSHClient is a program designed to play text Multi-User environments
2.7 
Latest version:
5.06 See all
Developer:

The MUSHClient is a program designed to play text Multi-User environments. Basically a MUSH is a type of MUD (multi-user dungeon), a text-based online role-playing game. MUSH stands for Multi-User Shared Habitat, itэs just another way of saying that there are not only dungeons in MUDs. The MUSH client is a utility written and initially maintained by Nick Gammon. In its initial releases, the client was commercial; however, since 2007, the client has been free, and better yet: the source code is also available. What this means is that with some scripting knowledge, you can add your own features to the client. It supports VB-Script, Java Script and Lua-Scripting among others. This has already allowed several third-party plug-ins for the client. The client itself has very nice features for playing, such as aliases, triggers, timers and speed-walking. It is very stable and it allows multiple windows game-play. Although it may lack some features other clients have, the open-source element allows many interesting plug-ins.


v4.73 [Dec 7, 2010]
1. Added the eKeepEvaluating flag (8) to AddAlias. Also added it to the alias_flags table.
2. Fixed bug so that a newline in world. Execute is correctly processed.
3. Added "read_only", "ok_button_width", "cancel_button_width", and "no_default" options to "extras" table for utils.inputbox and utils.editbox.
4. Fixed various bugs in the generic Find routine. This in particular fixes problems where when searching in the output buffer, multiple occurrences of a word on one line would not be handled correctly. Also finding backwards used to overshoot and highlight the wrong thing.
5. Upgraded SQLite3 from 3.7.3 to 3.7.6.2. This includes various bug-fixes, speed improvements, and improvements to FTS (Full Text Search). Support for FTS4 is now included, more details here:
6. Upgraded PNG library from 1.4.3 to 1.5.2.
7. Added new script function WindowSetZOrder which lets you change the Z-Order of miniwindows. This controls the order in which they are drawn (and mouse-clicks processed). The default is zero, in which case the windows are drawn in window name order, as before.
If two (or more) windows have the same Z-order they are drawn in name order, otherwise the lower-numbered Z-order is drawn first (and is thus underneath).
Also added selector 22 to WindowInfo, which returns the Z-order number. This lets you work out what number to use to go above or below a specific window.
[master d11a909]
8. In order to prevent a crash, a script (eg. mousedown) called from a miniwindow callback can no longer delete the miniwindow that called it.
9. Added new script function UnloadPlugin. This lets a script remove a plugin from the world. A plugin cannot unload itself, however. To work around this schedule an unload with DoAfterSpecial or similar.
10. Fixed crash which would occur under certain circumstances (eg. a plugin directly or indirectly writing to the output buffer, when the output buffer was not ready).

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