
OpenShot Video Editor is a great tool for creating and editing slideshows and videos. It's easy to use and has a very intuitive interface. The range of features is impressive, allowing you to add transitions, animations, and effects, tweak the size, volume, speed, position, aspect ratio, length, and other parameters, and preview your creations. The program also supports a wide range of file formats, allowing you to export your creations as AVI, FLV, MOV, MP4, OGG, MPEG and FLV files. Overall, OpenShot Video Editor is a great choice for anyone looking for a powerful and easy-to-use video editor.
Openshot Video Editor can help you create your own clips at no cost. For those who associate “no cost” with “bad quality”, there is absolutely no reason to worry, because this application has everything necessary to satisfy the most demanding users. Allow me to explain why.
First, the editor is quite easy to use, even more, if you are already familiar with other similar programs that allow working with a timeline and several tracks. And to make things easier, you can start by taking a useful tutorial lesson. In addition, it is cross-platform, which means that you do not need to learn anything new if you frequently switch between operating systems. However, if you intend to do anything more complex, you will need to consult its excellent online documentation.
Second, it supports a long list of media formats, particularly those based on FFmpeg. It is also convenient that it can export high-definition video. Once you have created a resource library, you can simply drag and drop a given object onto the timeline. By the way, unlike other tools, Openshot Video Editor lets you use an unlimited number of tracks. In this respect, it supports compositing and using overlays. The application also permits resizing, scaling, trimming, snapping, rotating and cutting your clips. It also includes multiple types of video effects and transitions. However, I particularly liked the possibility of using keyframe animation to create personalized effects.
Finally, the editor has many other features which deserve being mentioned here. You can use it to create very nice text effects, such as scrolling credits and 3D animated titles. Luckily, it even lets you create vector titles and credits as well. Likewise, it includes powerful features to work with audio, which allow separating audio tracks from the original video as well as mixing and editing sound.
All in all, there are several good reasons to give Openshot Video Editor a try. Besides the already mentioned advantages, this editor can encode video very efficiently, with a minimum use of resources and high speed. The application is open-source and there is a lot of evidence of its being continuously improved. Moreover, it is also important to say that it integrates with such open-source software as Inkscape and Blender. The bad side of this is that you need to download parts of them for some of the features (such as 3D titles) to work.
v2.3 [Apr 2, 2017]
• New release of openshot-qt! Bumping version to 2.3.3, and libopenshot depenency to 0.1.6
• Adding CFBundlePackageType key to Info.plist, and symlinking a few files which I don't think are considered executables in the app bundle. A bit experimental, but trying to overcome an issue with Gatekeeper on OS X Sierra.
• Fixed SpaceMovie 3D animated title alpha key frames, and adjusted the position of the main title to be better centered when it appears.
• Fixing bug when selecting effect on a clip (where selection dropdown would not populate)
• Fixed bug on certain systems when loading list of all supported languages.
• Fixed backup recovery issue which would not refresh the timeline on load.
• Fixed bug destroying the lock file (if another process already deleted the lock file).
• Added C++ exception parsing from archived exception data.
• Adding a script to parse and aggregate Python error logs for OpenShot
• Another attempt to fix the race condition causing the "zipimport.ZipImportError: can't decompress data; zlib not available" when launching a frozen version of OpenShot.
• Fixed a common error on the title editor (caused by a missing font-style).
• Protecting query classes more, to prevent invalid clip/tran/effect ids from crashing
• Removing NVidia driver from AppImage (build server)
• Updated supporters and donors file
• Updated translations and improved translation test script (which validates all string replacements are found in translations)
• New release of libopenshot (0.1.6)
• Fixing Timeline::SetJSON to use a lock, and reopen the reader if already open. This fixes an issue when trying to open another project while the current project is being accessed (i.e. during playback).
• Adding additional lock on ClearAllCache method, to prevent crash
• Fixing a data type issues with max()
• Big improvement with handling invalid video and audio timestamps, defaulting to more sane values (when huge crazy timestamps are detected).
• Fixing a bug when disabling video/audio tracks on FrameMappers.
• Adding additional bail-out code when stuck searching for a video/audio packet that probably doesn't exist.
• Added improved "checked frame" handling, and once 1 frame is detected as invalid, clean out any other invalid ones as well.