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Ryzom 3.6

A massively multiplayer RPG with an open world.
2 
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Enter a fantasy world and go on adventures. Avoid using set character classes and instead, use a system of multiple skills enabling the creation of a unique tree of abilities and powers. Interact with NPCs, complete quests, search for valuable items, and fight other players or AI enemies.

Ryzom, one of the best ROLE PLAYING Massively Multiplayer Online Game of the moment (MMORPG), is set more than 2000 years in the future, on a living, evolving world: beautiful Atys!

FREE Download of our MMORPG & FREE TO PLAY, no credit card needed, sign up in less than 60 seconds! Enjoy...

A unique virtual MMORPG world

Planet Atys is not only an MMORPG, but also a living, virtual world, with five rich and diverse ecosystems. A powerful AI technology makes flora and fauna interact dynamically with each other and the ever-changing environment.

Our MMORPG is based on Freedom

Choose and fully customize a role-play or RPG character from any of the four races of our MMORPG. The skill-based action tree then allows you to gain experience in fighting, magic, crafting and/or foraging, and to fully customize your spells and special attacks (There are thousands of possible combinations!).

Our MMORPG is Role-play oriented

Your role-play actions influence the story line of our MMORPG. Lots of large-scale Role-Play and RPG events are organized around players' wishes.

Multiplayer Consensual PvP

Different types of PvP combat coexist in our MMORPG, and since not everyone likes PvP in an MMORPG, you can choose whether or not to get involved. If you are looking to engage in multiplayer combat, the game offers various possibilities: Duels, GvG, FvF and full PvP.

Strong Role-play & RPG Community

Available in English, French and German, our MMORPG Ryzom enjoys a strong, friendly and mature role-play and RPG Community. The communication between developers and players is an essential component of the unceasing improvement work of our MMORPG.


v3.6
2020-03-19:
Changes:
* Icons on the right of the Ranger NPCs' name scaled to 24x24
* Mission Booklet now accessible by shift+E and with a link to the Encyclopedia
* Improvements & bug fixes:
A bug blocking a mission if an NPC is politely asked a question about rumors during the dialogue about it:
* Some NPCs responding "You are too far away" when asked
* Scroll bar losing position when group window is minimized
* Issues resulting from the addition of icons in the drop-down menus
Additions:
* The nation merchants that accept Elyps now offer coloured generic raw materials (purple, green, turquoise, red, blue)
* Added confirmation request for the removing of landmarks
2020-04-10:
Miscellaneous:
* Added: UI feature, a window can snap to other windows.
* Changed: MP3 player shows absolute path and media format info in sysinfo
* Fixed: MP3 player shows an error when sound is disabled
* Added: New command /showHideUserLandMark to hide markers on map
* Fixed: When loading or teleporting, the client window no longer grabs focus, and the mouse pointer is no longer grabbed
Changes to Daily Missions:
* Added: basic tokens as an option for a reward
* Changed: increase of 20% the rewards for missions based on Occupations Products
* Changed: reduction of wanted amounts for Occupations Products with a grade higher or equal to 2
Added: RP tags for Fyros, Matis, Tryker, Zorai, Kami, Karavan, Marauder and Ranger:
These tags are optional. When used, they replace the usual PVP icon (the two crossed swords)
You are able to display these tags only when you are in PvP mode (2)
To get the tags, you must equip a jewel in the earring slot, and use Elyps on nation or faction merchant to engrave the Allegory (1) on it
Put on or take off the jewel to display or hide the RP tags
You can show or hide these tags whenever you want. If you choose to hide them, the usual PVP icon (two crossed swords) will be displayed only
––––––––
(1) To understand better how Allegories work and come, you can talk with Zin Di-Dao at Kitin's Lair and launch chained rumors
(2) It is for reasons of roleplay logic that these RP tags are displayable only when you have activated your PvP tag. Indeed, from a RP point of view, your character is considered a flesh-and-blood homin, and therefore cannot be invulnerable to attacks from other homins. This is not contrary to "pacifist" roleplaying (no player in PvP mode is compelled to attack), but simply reflects the physical vulnerability of the character whose role you play
When you display a PvP tag (nation, faction, organization, etc.), it simply replaces the usual "OOC" PvP tag (the one with two crossed swords). This makes it easy to distinguish between OOC players who simply want to fight in "free for all" PvP and RP players who accept their character's physical vulnerability

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