
StarCraft II Wings Of Liberty is a real time strategy game. It is a sequel to the critically acclaimed Starcraft: Brood war and since its release it has undergone quite a few changes. The graphics are largely left untouched, however some cosmetic changes have been done here and there, but most of the changes were done to the gameplay.
Who would have thought that after more than 10 years of development of this incredible game, there would still be room for more improvement. With the first few releases of StarCraft II Wings Of Liberty the gameplay looked just right, however a lot of players developed many techniques and a lot of different play styles that gave them an unfair advantage over their adversary. Most of the changes that have been done are only relevant to the online competitive part of the game. Many of the balance changes also changed the gameplay mechanics a bit. For example the infestor's cast animation was changed entirely and this gave the zerg player an opportunity to intercept the enemy units with its "fungal growth" ability. This was not possible in earlier versions. Another example of gameplay changes is the addition of a new upgrade for the protoss. You can upgrade the Pheonix's range to +2, and this changed the match-ups between Zerg and Protoss entirely.
One of the biggest updates was that Blizzard decided to make a free version of StarCraft II Wings Of Liberty. The free version is very limited, you don't have access to the campaign, the multiplayer ladder, but you can play online maps which mustn't be larger than 2 player maps. Basically you get a free version of 1v1, which in my opinion isn't that bad.
In any case, no updates have been done for a while now, although there are still players complaining on the official forums of imbalances and certain maps that are advantageous to some races. Most likely the developers are focused on the next sequel that is supposed to be released this year.
v1.4 [Sep 4, 2011]
Balance:
· PROTOSS
· Phoenix
· A new upgrade has been added to the Fleet Beacon: Anion Pulse-Crystals. This upgrade increases Phoenix weapon range by +2.
· TERRAN
· Ghost
· Snipe damage changed from 45 to 25 (+25 vs Psionic).
· Orbital Command Center
· MULE now always returns 30 minerals per trip, regardless of mineral type.
Bug Fixes:
· The “Try the Next Patch” button now properly launches the PTR client when a PTR is available.
· Unread chat notifications no longer reset when entering or leaving a game.
· Map information now loads immediately in the Match History screen after logging onto Battle.net.
· In the Korean version, the Reduced Violence option now remains checked when restoring gameplay defaults.
· Fixed a display issue that could occur when binding certain keys on a French keyboard.
· Fixed a crash that could occur when exiting StarCraft II on systems with Geforce FX 5700 graphics cards.
· Fixed a crash that could occur when saving and loading games between High and Low video settings.
· Fixed an issue that could cause some players to be dropped from custom games after spending an extended time in the lobby.
· Fixed an issue which was causing some players with a full version of SC2 to be stuck in Starter Edition.
· Fixed an issue that could cause ladder matches to sometimes start three seconds late.
· Fixed an issue where overlapping units could sometimes traverse cliff levels.
· Fixed an issue which prevented some players from receiving credit for Top X achievements after Season 3.
· Fixed an issue which caused FFA games to reset the progress of the Team Hot Streak achievement.
· Fixed an issue where the Restart button was incorrectly showing up when loading Vs. AI saved games from previous versions of StarCraft II.