WARM NOTE FOR YOU:
Dear Community,
I'm writing to you today to openly discuss the status of my previous game project [Tessa's Fate]and to share some personal context behind its hiatus.
I am writing to you with a heavy heart and a sense of responsibility that has been long overdue.
Before the pandemic, I embarked on a journey to create a game that many of you generously supported. However, the unforeseen challenges of the pandemic led me into a deep depression. Isolated from my family and unable to maintain emotional connections with friends, I found myself in a place where continuing the development of the game felt insurmountable.
In this period of immense personal struggle, I made the mistake of retreating into silence. Instead of reaching out and sharing my difficulties, I allowed the project to fall into an undefined hiatus. I realize now that this silence was not only a disservice to the project but, more importantly, to you - the community who had placed their trust and support in me. For this, I am profoundly sorry.
My silence was not born out of disregard for your support or the project, but rather out of an inability to cope, and admittedly, a certain immaturity. I failed to communicate, a fundamental aspect of our relationship as creator and supporter.
To those of you who supported my previous project, I am committed to making things right. I plan to reach out personally to discuss and offer compensation for the support you gave that went unfulfilled. This is an important step for me in rebuilding trust and showing my gratitude for your support.
Now, I am working on a new game project. This project is born from my recent experiences and represents a fresh start. I want to assure you that the lessons I've learned from my past mistakes are guiding my approach this time around.
Please know that I have learned a great deal from this experience. I am committed to being more transparent, providing regular updates, and ensuring better communication with all of you.I am dedicated to ensuring that this project not only succeeds but also serves as a testament to my growth as a developer and a person.
Your support has always been a cornerstone of my development journey, and I deeply value the trust you place in me as a developer. I hope you will join me as I embark on this new project, and I look forward to rebuilding the trust that was lost.
Thank you for your understanding and continued support.
Warm regards,
AzRabbitz
Introduction:
"Not long ago, humans shattered their home, their beloved planet. They brought mayhem into their world by using massive weapons of destruction against themselves. Nature, trying to return balance to life, responded by pouring sadness and sorrow over them, unleashing chaos and destruction on their civilization.
Incapable of controlling their fate, humans traveled to unknown locations throughout the universe as a last desperate attempt to preserve humanity.
...
Some of the humans found us.
For us, they were unexpected guests. But, we extended our hands as a gesture of friendship, since they seemed hopeless.
We taught them to hunt our beasts, to farm our plants, to understand our planet and, naively, we showed them our most valuable treasure: the power that lies within us.
Later, we realized that we had condemned ourselves to darkness.
Humans unveiled their true nature: their sick ambition for power.
Now, it is they who hunt us. It is they who capture us. It is they who create weapons with our flesh!
...
Now...they're using our soul power against us.
A whole century has passed since humans arrived on our planet.
But at last, a thin beam of light illuminates our lives. A woman has risen to return peace to our lands.
This is not longer a story about their arrival. Now, it has become a story about our ascension."
About the Game:
Tessa's Fatetakes place on a distant world where the energy that balances life lies within living beings. This power manifests stronger in more complex life forms.
Humans have arrived on this world after causing the destruction of their own planet, Earth. After discovering the magnitude of the New World's power, some humans began craving it.
Their attempts to dominate this power has endangered the native people of the New World.
You will play as Tessa, a captured native woman that will fight back to bring peace again to her world.
What I have in mind for the future?
- High res lewd art
- Multiple endings
- Multiple choices and consequences
- Metroidvania adventure world
- Discover different places, villages, and enemies!
- Secrets and unlockable content
- And much more!
The Team
I'm currently working on this project on my own.
Thanks for your support! I appreciate all your help and good vibes in my heart!
Take control in this graphic adventure full of sex, bad jokes, and wacky stories. Parody game of Rockstar's Bully.