
As Captain John Konnors, embark on a suspenseful narrative adventure to save the galaxy. After many thrilling adventures, you just have to launch the final assault on the Xarroghan homebase and put an end to enemies of the U.F.S.G. once and for all. That’s it! Saving everyone has never been so simple and straightforward. Explore your spaceship and chat with your trusty squadmates, always here to support you! Just avoid taking any unconventional interest in unimportant characters.
Please note this game features: strong language, allusions to sexual activities.
Unconventional Interest was developed during the Queerness and Games Jam 2023. The game exists in two versions: Unconventional Interest - Unity Prototype and Unconventional Interest - Twine Version.
Unconventional Interest - Unity Prototype is a first-person exploration game prototype. Its narration and mechanics are simplified and it features a shorter version of the events of Act 1.
Unconventional Interest - Twine Version is a text-based interactive story that you can open and play with your browser. It features the full narration of the game (Act 1, 2 and 3) as well as branching dialogues with characters, more dialogues, more interactions with the environment and more developed narrative mechanics.
Unconventional Interest - Unity Prototype
This version features only a simplified version of Act 1's events and only linear dialogue with Cindy, Richard and the Gear Broker. If you wish to experience the full story, you can play the text adventure Twine version.You cannot actually launch the final assault in this version of the game.2 typos (Cindy and Gear Broker dialogue).Some dialogue lines with the Gear Broker are too long and go over the edges of the screen.When playing with a controller, the camera may be slowly drifting upward or downward. It is less often the case when playing on keyboard.
Unconventional Interest - Unity Prototype
Game Director:
Alexis "Drad" Chevalier (https://dragon-roar-at-daybreak.itch.io/)
Game & Level Designer:
EthiopianPolice (https://ethiopianpolice.itch.io/)
Programmer:
EthiopianPolice
Writer:
Alexis "Drad" Chevalier
Character sprite artist, logo and marketing artist:
Polaris (https://polarisart.itch.io/)
Composer & Sound Designer:
Dunkboy Hotmail (https://dunkboyhotmail.itch.io/)
Unconventional Interest - Twine Version
Game Designer & Writer:
Alexis "Drad" Chevalier (https://dragon-roar-at-daybreak.itch.io/)
Writing feedback & Proofreading:
Dunkboy Hotmail (https://dunkboyhotmail.itch.io/) Polaris (https://polarisart.itch.io/) EthiopianPolice (https://ethiopianpolice.itch.io/)
Thank you to jHomps for his scholar advice during the conception of this game! (https://jhompsgamedev.itch.io/ )
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