
Unity is a graphical engine for development of gaming software. It was developed by an independent group of enthusiasts who wanted to create a cheap and effective tool for game-making, both amateur and professional. The engine was conceived as a full set of means for creating content and a flexible platform for creation of both 2D and 3D games. Unity works with all available platforms, including Android and even Oculus Rift.
Cross-platform instruments included in the Unity package help optimize production capacity and accessibility of any application, making it incredibly easy to create complex and stable content. The instruments of the engine are intuitive and adjustable according to the needs of the developer. Ultra-fast compilation simplifies working with scripts tremendously.
Interactive Asset Store helps you find what you don't already have in a bundle and get right to work without having to search for complicated solutions. Unity has physical shading, animation editing options, advanced scripting and extremely flexible code.
The way Unity is distributed allows for constant feedback from your audience. Unity has integrated services for attracting players, advertising your games and monetizing your creations.
Basically, this game engine is the solution to the many problems of current game industry. It helps bring new blood without risking the old fortune.
v5.5.4 [Sep 16, 2016]
- Added Animation Window box tool.
- Added support for Microsoft Research Head Related Transfer Function (Spatial Sound) targeting Windows 10 and UWP.
- Native memory allocation profiling in CPU Profiler Timeline.
- New selection highlighting in scene view.
- Option to run Cache Server locally for quick platform switching.
- Added support for BC4,BC5,BC6,BC7 compressed texture formats, and RGBAHalf format.
- Added support for BC4,BC5,BC6,BC7 compressed texture formats, and RGBAHalf format.
- Added support for sending custom data to Particle System vertex Shaders.
Create a floor plan for your home and start adding walls and textures