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Unity 2022.1.21

Free Create graphics using one of the world's most powerful 3D engines
4.1 
Latest version:
2023.1.6 See all
Developer:

Unity is a graphical engine for development of gaming software. It was developed by an independent group of enthusiasts who wanted to create a cheap and effective tool for game-making, both amateur and professional. The engine was conceived as a full set of means for creating content and a flexible platform for creation of both 2D and 3D games. Unity works with all available platforms, including Android and even Oculus Rift.

Cross-platform instruments included in the Unity package help optimize production capacity and accessibility of any application, making it incredibly easy to create complex and stable content. The instruments of the engine are intuitive and adjustable according to the needs of the developer. Ultra-fast compilation simplifies working with scripts tremendously.

Interactive Asset Store helps you find what you don't already have in a bundle and get right to work without having to search for complicated solutions. Unity has physical shading, animation editing options, advanced scripting and extremely flexible code.

The way Unity is distributed allows for constant feedback from your audience. Unity has integrated services for attracting players, advertising your games and monetizing your creations.

Basically, this game engine is the solution to the many problems of current game industry. It helps bring new blood without risking the old fortune.


v2022.1 [Sep 15, 2021]
Features:
- Editor: Added editor analytics event tracking for "Refresh access" and "New link..." button click.
Improvements:
- Graphics: 3D: [com.unity.template.3d] Defaulting color space to Linear.
- UI Toolkit: Improved TextField performance.
Fixes:
- Editor: Fixed an issue where certain properties could not be excluded in the TextureImporterInspector. (UUM-3787)
- iOS: Fixed a bug with the "Force iOS Speakers when Recording" player setting. In addition, a few other iOS Bluetooth audio bugs were fixed. When starting up with Bluetooth headphones connected, audio output used to play through the built-in speakers (which was an error). The list of available microphones was not always correct when connecting / dis-connecting Bluetooth headphones at runtime. Bluetooth microphone input was really choppy. (1387403)
- Scripting: Fixed an issue where Application.logMessageReceived can be called from a job, when the job is scheduled on the main thread. (UUM-3085)
- Scripting: Fixed an issue where define constraints on unity's pre-defined symbols like "UNITY_INCLUDE_TESTS" were misbehaving for Precompiled assemblies. (UUM-9378)
- UI Toolkit: Improved UI Builder performance when adding a visual element to a project. (UUM-5126)
- URP: Fixed Gizmos in Game View when using Viewports (UUM-7069).
- WebGL: Fixed bug where the rendering canvas wasn't resizing when changing orientation. (UUM-1135)
- Windows: Fixed builds launching on the wrong display after upgrading the project from Unity 2020.3. If the project was previously upgraded to 2021.3, this may cause the builds to start up on a different display first. Use Win Shift Left/Right arrow to move the window to the desired display. (UUM-4178)
- Windows: Fixed resolution misdetection on vertical displays, which caused APIs like Screen.currentResolution or Screen.GetDisplayLayout() return wrong data and the player contain letterboxing when it shouldn't. (UUM-7552)
- Windows: Restore the display enumeration behaviour of Unity 2021.1 and earlier: the primary display will always be treated as display 1.

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