Worms Armageddon is an all-time best strategy game. It is one of those games that you can't just squeeze into a single category, because the game is so rich that it would not be fair to do that. For those who have never played any Worms game, this masterpiece puts you in command of an army of worms who have a variety of weapons. The goal is simple: kill all the worms from the other teams before they kill you. The game allows you to play against the CPU and against human opponents as well.
One of the best achievements of this game is the ability to limit the amount of weapons and even decide on certain weapons pack to play the type of match that you feel more comfortable with. Let me explain that. There are nearly 50 weapons that you can use to annihilate your opponent. Some of them are overkill and too easy. So, in choosing the weapons that take more planning and skill to use, you will be looking at longer matches and more exciting finishes.
In my case, I played this game almost every day for a year when I was a teenager. A bunch of friends and I would just play 1 on 1 or take turns. And there are many different ways in which you can win. You can somewhat destroy the environment around your enemies and there are even crates of ammunition and explosives that you can target if you are cocky enough. With some of the weapons, you can easily dig a tunnel and hide from opponents. But there's a time limit for each turn, so if you don't shoot and try to hide, you better make it quick. There are plenty of levels that range from a small full-screen level to levels that force you to scroll the screen several times. I even remember having to add a 16-megabyte memory card to my computer for the first time so I could run this game. Boy was it worth it. Even though graphics might not be note-worthy these years, they were back then. And even if the graphics are not on par with what you like nowadays, the strategy element will definitely drag you in. The game is no longer sold independently. You have to purchase one of the packs. They all come with several games, and the cheapest is around 10 dollars.
v3.6 [Feb 14, 2008]
- Wacky new scenarios for generated levels
-28 generated levels which make billions of possibilities
-30 gorgeous new custom levels for Mission & Training games.
- 50 custom levels
- New animations, weapons, effects and incidentals
-11 new ambient tracks
-Approximately 60 minutes worth of new music
- New soundbanks (including 18 new voice-sets): Brummie, Cad, Cockney Geezer, Cyber Worm, Drill Seargent, Formula 1, Finnish, Irish, Kidz, Raj, Rasta, Redneck Male, Russian, Stooges, Thespian, Trotsky, US Sports, Whoopsie
-Approximately 50 different voice-sets
-New "mission win" and "mission lose" tunes
-New sound fx for new weapons and utilities
-All new front-end menu system and presentation
-New fades, wipes, dissolves, 'Batman' style explosions
-New screen resolution options, up to 1024x768!
-Complete new WormNET environment, using T17 protocol (not direct-play as in Worms 2)
-Easier hosting and playing
-Connect to WormNET via any WormNET server: see all users in the same place)
-IRC style chat support & functionality
- Aqua Sheep (Upgrade to Super Sheep, underwater sheep!)
- Girder Starter Kit (Allows user to quickly build a bridge on one turn)
- Earthquake (Shakes the ground, moving Worms/objects)
-Flame Thrower (Firey fun for all)
-French Sheep Strike (Send burning Sheep tumbling down)
- Freeze (Lock your Worms in a block of ice for a turn)
-Skunk (Releases a toxic cloud and infects Worms up-wind)
- Indian Nuclear Test (Powerful nuke, which sinks land, shakes Worms)
- Long Bow (Fire arrows that stick into the land and can be climbed on, or shot at Worms)
- Mole Bomb (Digging creature, end tunnel fights)
- Mine Strike (Send a boat load of new mines tumbling down)
-Scales Of Justice (Redistributes all energy of all Worms in play to an equal level)
- Sheep Launcher (Fire a projectile sheep)
-Suicide Bomb (Explode your Worm, with toxic aftertaste)
-Worm Select (The ability to reselect another of your Worms)
- Fast Walk (Walk very fast)
-Laser Target (All guns, Kamikaze, Long Bow get computer aided sights)
-Invisibility (Your Worms disappear, unless hit, until they fire a weapon)
-Low Gravity (Means super jumps and distorted gravity during your turn)
- Jet Pack (fly around in style)
- Double Time (Instant, doubles the time you have on your turn)
- Crate Shower (Drops more crates)
-Crate Spy (Reveals contents of crates)
-Double Damage (Double damage on your turn)
-Sheep Racing (Collect as many object as possible in 2 minutes)
- Crazy Crates (Collect crates using the rope)
-Euthanasia (Get the Old Women)
-Artillery Practice (Blow up targets using grenades)
- Rifle Range (General Training)
- Basic training (rewards medals which open up additional training missions)
- Single player missions on all new custom levels.
-Single player Death Match
-Handicapping (Ability to add or deduct energy from a team)
- Allies (Arrange the six teams to ally with each other in any combination)
-Anti-Stockpiling (Just get one set of weapons on the first round and no more!)
- Ability to select a special weapon that your team can use & take into battle (choose from eight)
- Ability to select a special gravestone and fanfare for your team.
- All new landscape editor, far more powerful than before
-New landscape template styles
-Ability to load any image as a custom level, including full colour graphics!
-Donor Cards (last Worm leaves any special weapons)
-Home runs!
- All new weapons/option editors, schemes and friendly interface
- Bridges are back!