
!UNDER DEVELOPMENT!
Support it to allow us to have more time for this project. High quality render by using the power of Unreal Engine.
After exhausting days managing classes imposed by your intrusive parents, you collapse onto your bed, worn out by everything. Your phone suddenly vibrates, a reminder that life isn't just about university and others expectations. An unexpected notification pops up on your screen, inviting you to join the livestream of this girl, quite cute, but with a special appearance and a contagious laugh, who also happens to play the same competitive game that has defined most of your nights. Fatigue instantly turns into curiosity. You face a choice : Take the leap and break away from this routine by sending her a private mesage, or remain just another random, missing a chance to change your nights and student life
The game will be divided into several phases. The first phase will be the phone section, which is the virtual part of the game. Then, the in-person meetings between the characters will take place in the form of a full-screen Visual Novel, with a gameplay phase for managing animations.
Your Online Girlfriend puts you in the shoes of a young adult attending university. In his free time, he watches video game livestreams online on a special based application. One day, he comes across the stream of a cute girl playing his favorite competitive game. Intrigued, he decides to send her private messages to get to know her and possibly play together."
This game is a “sort of” dating simulation that takes place entirely through a realistic phone interface, featuring various interactive apps. You'll have the ability to make multiple choices that will influence your conversations and progress in the story according to what we’ve imagined. Right now, this project is constantly evolving, and we would be thrilled to hear everyone's suggestions to refine it so that it meets both our expectations and yours. We believe it's important to design a game with features that everyone enjoys (and we are strictly talking about features, not the storyline that has already been defined).